Patch Notes for 23 of January 2025


Yay! It's 2025. I've got a new plugin and a few optimizations. I'm still developing on other projects, but I'm still around if you have questions or concerns. So, I'm jumping into the updates this time!

  • New Plugins (1)
    • Follower Specific Visuals
      • Allows the developer to customize how followers will be rendered either by actor note tags or globally
  • Updated Plugins (3)
    • Ammo Data
      • Slight optimization when initializing ammo
      • Fixed issue where required function didn't exist if this plugin was downloaded by itself
    • Jump To Tile
      • Slight optimization in jumping to a tile
      • Fixed an unknown bug with Jupming to Specific Event
    • Shop Conditional Purchasing
      • Fixed minor issue with loading core function "Game_Actor.prototype.initEquips"
  • Updated Generator
    • Optimized some of the internal functions to be faster overall