New Plugin: Enemy Escape Revamp


Why does my escape behave so much different to the enemies?

When they escape it works every time, what if I want them to risk a turn to escape too!

Oh and what if they drop things on their escape, that would be cool!

Well, now you can using SirLegna's Event Escape Revamp. There is one plugin parameter, when they escape do you want the escape messages to appear as BattleLog, Show Text, or not at all.

After that then you just add the notetags for any escape drops and you are ready to have fearful enemies.

  • <SirL.escapeExp:AMOUNT> The AMOUNT of experience points the enemy will drop on escaping
  • <SirL.escapeGold:AMOUNT> The AMOUNT of gold the enemy will drop on escaping
  • <SirL.escapeDrops:[{"type":"TYPE","probability":PROB,"id":INDEX}]> The drop-able items that the enemy will leave on escaping. TYPE must be "Item", "Weapon", or "Armor". PROB is the number of likelihood such like 1/PROB. INDEX is the index number that represent the drop.

Have fun having your enemies run away in fear!