Patch Notes for 23rd of January in 2022


  • New Plugins (2):
    • Event Approach Event
      • This plugin allows the developer to define a move route to approach an event. So if you want the "bob" event to approach "alice" event, you now can without having to worry about specific steps.
    • Shop Conditional Purchasing
      • This plugin allows the developer to hide or disable the ability to buy items in the shop purchasing window. So, you might want it where potions are only able to be bought after the player found one in the wild.
  • Updated Plugins (4):
    • Direction Event Switch Trigger
      • Fixed bug which caused crashes when using the above and below feature
    • Position BattleBack
      • Cleaned up the code where default is the default option if there was a corruption
    • Tile-Based Scaling
      • Fixed a race condition that could crash the game on boot sometimes
    • Weapon Stats Restrictions
      • Added a new "Not Equal" note tag, which allows you to easily check to see if two stats are not equal.


        • A good uses of this would be checking to verify that a dual wielding character doesn't have the same type of weapon in both slots with a note tag like this:
          <SirL.notEqualSR:{"a.equips()[1] ? a.equips()[1].wtypeId : -1": "a.equips()[0] ? a.equips()[0].wtypeId : -2"}>
      • Cleaned up the code to match the same capitalization for note tags in the help file

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